﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;

namespace MyXnaGame
{
    public class AutoSprite: Sprite
    {
        public AutoSprite(Vector2 position): base(position)
        {
        }
    }
}
